Resume

A summary of my professional background and technical expertise in lighting and game design.

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Core Competencies

Unreal Engine 5LightingLevel DesignWorld BuildingSet DressingNarrative DesignCinematicsLook Development

Software

Unreal Engine 5BlenderPhotoshopQuixelDaVinci ResolveGaeaEmbergenKritaTrelloNotionFigmaMiro

Education

Bachelor of Computer Science Engineering

2021 - 2025

Manakula Vinayagar Institute of Technology

Professional Experience

Game Director

Lycus Studios
2020 - 2025

Managed a 20-member team for over a year. Bridged the gap between creative vision and execution, leading narrative, game design, and level design while personally handling lighting and set dressing in Unreal Engine 5. Ensured technical world-building and production logistics remained aligned with storytelling goals.

Lighting Artist & Level Designer

Outlier Games
2025 - 2026

Handling environments, set dressing, and lighting passes on L1 and L2 for a first-person game.

Game Developer & Designer

Meta God Creator
2024 (4 Months)

Hired as lead developer and designer. Responsible for cinematics and the narrative side of the Unreal game. 3D world-making was my primary work.