Resume
A summary of my professional background and technical expertise in lighting and game design.
Core Competencies
Unreal Engine 5LightingLevel DesignWorld BuildingSet DressingNarrative DesignCinematicsLook Development
Software
Unreal Engine 5BlenderPhotoshopQuixelDaVinci ResolveGaeaEmbergenKritaTrelloNotionFigmaMiro
Education
Bachelor of Computer Science Engineering
2021 - 2025Manakula Vinayagar Institute of Technology
Professional Experience
Game Director
Lycus Studios2020 - 2025
Managed a 20-member team for over a year. Bridged the gap between creative vision and execution, leading narrative, game design, and level design while personally handling lighting and set dressing in Unreal Engine 5. Ensured technical world-building and production logistics remained aligned with storytelling goals.
Lighting Artist & Level Designer
Outlier Games2025 - 2026
Handling environments, set dressing, and lighting passes on L1 and L2 for a first-person game.
Game Developer & Designer
Meta God Creator2024 (4 Months)
Hired as lead developer and designer. Responsible for cinematics and the narrative side of the Unreal game. 3D world-making was my primary work.